local minty_meat_rolls_continue_skill = fk.CreateSkill {
  name = "cf_minty_meat_rolls_continue_skill",
}

Fk:loadTranslationTable {
  ["cf_minty_meat_rolls_continue_skill"] = "兽肉薄荷卷"
}

minty_meat_rolls_continue_skill:addEffect("targetmod", {
  bypass_times = function(self, player, skill, scope, card, to)
    return player:getMark("@@cf_minty_meat_rolls_continue_skill-turn") and scope == Player.HistoryPhase and card and
        card.trueName == "slash"
  end
})

return minty_meat_rolls_continue_skill
